How to play.

 How You PLAY:

   Materials Needed: A deck of at least... 25 cards, a calculator or some paper and a pencil, someone to play against. (I spell deffense wrong because I started making this game when I waz reelly liddle, and I thought I should be consistant.I also did LIVES instead of LIFES.)

A Basic Card:  1. The name of the creature or thing that you have played. Dark Swimmer

2. Important info about this creature or object. Dark Swimmer may be summoned by Dark Magician

3. How many lives the creature or object has. Dark Swimmer has one life

4. The picture of your fighting creature/object. Dark Swimmer

5. The attacks the creature/object may preform. Dark Swimmer has a strong bite and a evil eye beam

6. The attack and deffense amount. Dark Swimmer's Attack is 50 and his Deffense is 94

 STARTING THE GAME

Place your deck to the right of you face down and your discard pile will be to the left face up.

Draw 6 cards and put one as your run (the card you want to use first.), sideways and face down.

Everyone should do the same. TO SEE WHO GOES FIRST: draw a card each and look at name of the card. Whoever has the most letters goes first, then it goes clockwise. If the same as many letters as another, it's the oldest of the two (by month). If it's twins it's the twin with the name with the most letters. If the same amount of letters, have them guess a # between 1-35.

Turn Phase:

FIRST: ATTACK. Either preform the properties of one card on the field or do attack damage to an enemy card using one card of yours. You must attack a card on the field. Not  the RUN.                                                                                

An example for properties: if the card says draw a card,  this is a property.

an attack would be like this. (( Attack - 48 )) or any other #. If you do damage to a card it would be -48 from the enemy card's deffence. (deffense) if the deffense had been 50, it would now be 2, 2 deffence would be left. (this is why a calculator is handy.) PLEASE REMEMBER THE DEFFENSE THAT IS LEFT or fights start.    OR... you can't do both...

FIRST: FLIP RUN. Flip your run over so it's on the field. It's now face up.

SECOND:  PUT ANOTHER RUN DOWN. Put a card from your hand down into the run.

THIRD: DRAW A CARD. Draw a card from your deck and put it into your hand.

SOME RULES: 

1. PROPERTIES ARE IMMEDIATE.

2. WHEN THE DEFFEN(S)E OF A CARD RUNS OUT. A LIFE IS LOST. WHEN NO LIVES ARE LEFT, DISCARD THE CARD.

3. ALL DEFFENSE IS REGAINED IF A CARD GOES BACK INTO YOUR HAND OR DECK. EVEN IF IT LOST ALL BUT 1 DEFFENSE. THE LIFES ARE NOT REGAINED.

4. WHEN YOU LOSE A LIFE YOUR DEFFENSE GOES BACK UP TO FULL. EX. You lose your 34 deffense but you have two li(v)es. Your deffense is now 34 but you only have one life.

5. AGES 6 AND UP ONLY. 2-10 players. EACH PLAYER MUST HAVE HIS/HER OWN DECK. (see optional ways to play.)

6. IF YOU HAVE MORE THAN 15 CARDS IN YOUR HAND SKIP STEP 3. (THE DRAW A CARD PHASE)

7. IF YOU CAN"T PREFORM A STEP, SKIP IT.

8. IF YOU ARE CAUGHT CHEATING, DISCARD ALL YOUR CARDS AND THEN REDRAW 4.

WINNING THE GAME:

IF YOU CAN"T PREFORM A STEP YOU LOSE.

IF YOU CAN"T DRAW, ATTACK, flip your run, or put any cards down you lose. 

THE LAST PERSON WHO CAN DO A STEP IS THE WINNER>

Rules and tips:

1. When summoning you search your deck for the summoned card and the first one you see (that says may be summoned by ...) is the one you pull out. You place the summoned card immediately on the field. Shuffle your deck.

2. Some cards may be able to give lifes, take away whole lives, or give health. They may not do these few things to themselves.

3. If you have a high deffense and lots of people are attacking you you may need to use a calculator for you life. Or calculate it on a paper.

TYPES OF CARDS

1. ATTACK CARD: only has an attack # and deffence. (deffense)

2. SPECIAL CARD: has a property, EXAMPLES: draw a card, discard any card on the field, and discard this card.

3. SPECIAL ATTACK CARD: has a property and an attack.

OPTIONAL WAY OF PLAYING:

USE, one deck. Everything else is the same.


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